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abagames::vr::soundmanager::SoundManager Class Reference

Inheritance diagram for abagames::vr::soundmanager::SoundManager:

abagames::util::sdl::sound::SoundManager

List of all members.


Detailed Description

Manage BGMs and SEs.

Definition at line 17 of file soundmanager.d.


Static Public Member Functions

static void close ()
static void disableBgm ()
static void disableSe ()
static void enableBgm ()
static void enableSe ()
static void fadeBgm ()
static void haltBgm ()
static void init ()
static void loadSounds ()
static void playBgm (char[] name)
static void playSe (char[] name)

Public Attributes

Music[char[]] bgm
bool bgmDisabled = false
Chunk[char[]] se
int[] seChannel
bool seDisabled = false

Static Public Attributes

static bool noSound = false

Static Private Member Functions

static Chunk[char[]] loadChunks ()
static Music[char[]] loadMusics ()

Static Private Attributes

static __pad0__: char[][] seFileName = ["shot.wav"
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The documentation for this class was generated from the following file:

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