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abagames::vr::shot::Shot Class Reference

Inheritance diagram for abagames::vr::shot::Shot:


List of all members.

Detailed Description

Player's shot.

Definition at line 26 of file shot.d.

Public Member Functions

int damage ()
float deg ()
override void draw ()
bool exists (bool value)
bool exists ()
override void init (Object[] args)
override void move ()
void remove ()
void set (Vector p, float d)

Static Public Member Functions

static void close ()
static void init ()
static void setRandSeed (long seed)

Static Public Attributes

static const float SPEED = 0.6f

Private Attributes

int _damage
float _deg
BulletActorPool bullets
int cnt
EnemyPool enemies
Field field
ParticlePool particles
Vector pos
Ship ship

Static Private Attributes

static Rand rand
static BitmapShape shape

The documentation for this class was generated from the following file:

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