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abagames::vr::enemy::Enemy Class Reference

Inheritance diagram for abagames::vr::enemy::Enemy:


List of all members.

Detailed Description

Enemy ships.

Definition at line 35 of file enemy.d.

Public Member Functions

void checkShotHit (Vector p, Collidable shape, Shot shot=null)
void destroyed (Shot shot=null)
override void draw ()
bool exists (bool value)
bool exists ()
override void init (Object[] args)
override void move ()
void remove ()
void set (EnemySpec spec)
EnemyState state ()

Static Public Member Functions

static void setRandSeed (long seed)

Private Attributes

EnemyState _state
BulletActorPool bullets
CrystalPool crystals
bool damaged
ExplosionPool explosions
Field field
ParticlePool particles
Screen screen
Ship ship
EnemySpec spec

Static Private Attributes

static Rand rand

The documentation for this class was generated from the following file:

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