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abagames::vr::crystal::Crystal Class Reference

Inheritance diagram for abagames::vr::crystal::Crystal:

abagames::util::actor::Actor

List of all members.


Detailed Description

Bonus crystals.

Definition at line 20 of file crystal.d.


Public Member Functions

override void draw ()
bool exists (bool value)
bool exists ()
override void init (Object[] args)
override void move ()
void set (Vector p)

Static Public Member Functions

static void close ()
static void init ()
static BitmapShape shape ()

Private Attributes

int cnt
Field field
Vector pos
Ship ship
Vector vel

Static Private Attributes

static BitmapShape _shape
static const int COUNT = 60

The documentation for this class was generated from the following file:

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