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abagames::util::sdl::pad::Pad Class Reference

Inherited by abagames::util::sdl::pad::RecordablePad.

List of all members.

Detailed Description

Joystick and keyboard input.

Definition at line 18 of file pad.d.

Public Member Functions

PadState getNullState ()
PadState getState ()
void handleEvent (SDL_Event *event)
void openJoystick ()

Public Attributes

bool buttonReversed = false
Uint8 * keys

Private Attributes

const int JOYSTICK_AXIS = 16384
PadState state
SDL_Joystick * stick = null

The documentation for this class was generated from the following file:

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